Meme I speedrun making

Here is a speedrun of trying to play though Narcissu as quickly as possible. Your TPM (tears per minute) counter will be very high. Speaking of short tool-assisted speedruns, there's the entire Pokémon Yellow speedrun with 152 Pokémon caught within less than 90 seconds and with mere seconds of in-game time and by throwing away entire floors. REST API. We offer a simple, JSON-based REST API to access most of our data about games, runs and players. The API is meant to be a good compromise between pure REST and real-world. If you want to use the API, you should be familiar with how HTTP and JSON work. A speedrun is a play-through, or a recording thereof, of a whole video game or a selected part of it (such as a single level), performed with the intention of completing it as quickly as possible.While all speedruns aim for quick completion, some speedruns are characterized by additional goals or limitations that players subject themselves to, such as collecting all key items, playing ... Super Mario 64. 438 active players. Google Doodle Champion Island Games Begin! 270 active players. ROBLOX: Speed Run 4. 248 active players. Minecraft: Bedrock Edition. 248 active players. ROBLOX: Piggy. 1st. R u n S t r a f e. RunStrafe. 0 m 02 s 451 ms. 3 days ago. Drift86. Racetrack: Any%. 3 m 12 s 870 ms. is a site that provides leaderboards, resources, forums and more, for speedrunning – the act of playing a videogame with the intent of completing it as fast as possible, for the purposes of entertainment and/or competition. The site has currently amassed a database of 937,861 runs in 16,648 games by 240,625 users ... Jetpack Joyride is one of my favorite mobile games of all time, so of course I had to figure out a way to speedrun it. What I decided to do may have been pai... ★ WATCH SPEEDRUN FIRST ★ out these funny Bloopers from our Minecraft animation, Speedrun!_____... 4 GoldenEye 007. One of the most famous —or infamous—games to speedrun, GoldenEye 007 is attractive for its sheer popularity. There are plenty of tutorials available online showcasing proper ... A version of LiveSplit that works on a lot of platforms.

2021.10.17 19:56 goodmito Meme I speedrun making

Meme I speedrun making submitted by goodmito to ScreamingTreeFamily [link] [comments]

2021.10.17 19:56 GreenNapster VIOFO A119 V3 Dash Camera (LIGHTNING DEAL) - $115.59

VIOFO A119 V3 Dash Camera (LIGHTNING DEAL) - $115.59 submitted by GreenNapster to OnlineDealsCanada [link] [comments]

2021.10.17 19:56 vikhun She made my day

She made my day submitted by vikhun to wholesomememes [link] [comments]

2021.10.17 19:56 dish_boi First time having the melanio. Was sitting in the the tuppodor for almost two years. Ordered two boxes lol.

First time having the melanio. Was sitting in the the tuppodor for almost two years. Ordered two boxes lol. submitted by dish_boi to cigars [link] [comments]

2021.10.17 19:56 Hot_Paramedic6825 Ocean Token Is BULLISH 🔥 Hold And Earn 7% BTC Rewards! TechRate Audit Soon! - Just Launched, Join Now! ✅

The Ocean Token is here to help save the environment, while making its holders money!
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submitted by Hot_Paramedic6825 to CryptoMoonCoins [link] [comments]

2021.10.17 19:56 Cecilia_Wren Will Smith's guide to get the shit you want from life

Will Smith's guide to get the shit you want from life submitted by Cecilia_Wren to videos [link] [comments]

2021.10.17 19:56 lalamok I badly need this. help me ASAP thanks
submitted by lalamok to CheggAnswers [link] [comments]

2021.10.17 19:56 CodeNoble04 Does this piece have a name?

Does this piece have a name? submitted by CodeNoble04 to camaro [link] [comments]

2021.10.17 19:56 AcePilot253 Quiet girls what gets you interested in a guy ?

Especially if you have never talked with him
submitted by AcePilot253 to teenagers [link] [comments]

2021.10.17 19:56 Ngolo-Ngolo-Kante dm me if you want me to rp for you

submitted by Ngolo-Ngolo-Kante to MollyMaeHagueNSFW [link] [comments]

2021.10.17 19:56 EnvironmentalWeb7351 🌗ZetaProtocol $ZPL | Whitelist are OPEN! 📝Doxxed Founder ✅ Presale after Whitelist 🚀 Real Use-Cases 🔥

🌗ZetaProtocol $ZPL | Doxxed Founder ✅ Presale & Whitelist 🚀 Real Use-Cases 🔥
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About ZetaProtocol: A future security token - underlying its own set of features and purposes. These extend between Rights, in a community perspective, to the currency itself and its earnings. For $ZPL, the primary feature/purpose is its overall implementation of security. $ZPL is a security token.
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submitted by EnvironmentalWeb7351 to SatoshiBets [link] [comments]

2021.10.17 19:56 kekluminati The most important video of all time.

The most important video of all time. submitted by kekluminati to CumTownChat [link] [comments]

2021.10.17 19:56 LizWizBiz What's your fan casting of a hypothetical Ultimate Spider-Man animated TV adaptation?

I've been thinking for a while now that Marvel should really just do what DC has been doing for decades, and just adapt comic storylines to the screen verbatim in animated form. It tends to work very well for DC (Killing Joke, Under the Red Hood, Superman Red Son, Teen Titans The Judas Contract, Flashpoint, many others) and though Marvel doesn't own movie rights for Spider-Man, they do own animated TV rights.
So I was wondering, what is your fan casting for an animated adaptation of Spider-Man. In the title I put Ultimate because I think that would work best for an animated adaptation, but if you have other ideas I'd love to hear it.
submitted by LizWizBiz to Spiderman [link] [comments]

2021.10.17 19:56 hasugenius First day, first upset. Brilliant comeback by Scotland.

First day, first upset. Brilliant comeback by Scotland. submitted by hasugenius to Cricket [link] [comments]

2021.10.17 19:56 5pep First raid of the day. First Shundo.

First raid of the day. First Shundo. submitted by 5pep to pokemongo [link] [comments]

2021.10.17 19:56 ShortyStrawz Opinions on the resolution and aspect ratio of my platform game?

I'll try and keep this brief: I'm making a simple 2D platform game. The gimmick is you can "rocket jump" think the soldier from team fortress 2 or no time to explain which did a similar thing in 2D.
Previously, I made this post asking for help with resolutions and aspect ratios. People were very kind and helped me to better understand. My takaway from that post was: sprite size doesn't really matter (to an extent) and that my camera properties should be a number that goes into my viewport properties; which is essentially my window size.
So I now have a game which runs at 1280x720 and all sprites and tiles are 48x48. The game currently has 2 with the first room having a camera of 320x180. This is because it's a small room for the player to learn controls:
(The little red target icon next to the window is the player's cursor.)
The other room is to test for actual levels where the camera is currently 640x360. If you're wondering why "48" is everywhere. I haven't gone mental; it's just for me to know how much space I have to work with. Originally, levels were going to be 1 screen rooms, but now i'm not so sure if will allow enough room for level design. So I might have it scroll with the player.
(I want to a \"lip\" of ground at the bottom; so the cursor is less likely to go out of window)
I have used different code for my event (oCamera) which handles the camera, it's part of this tutorial series. But I will quickly list the code I used to achieve this camera:
This is the create event code:
/// u/description Camera set up
//Tells object what camera to use
cam = view_camera[0];
//Tells the camera what to follow. Doing it this way can allow for focus to be changed later on for say cutscenes.
if (instance_exists(oFocus))

`follow = oFocus;` 
`follow = oPlayer;` 
//finds half of the camera to use it to center the camera on the player. Otherwise would focus top left.
view_w_half = camera_get_view_width(cam) * 0.5
//was originally: view_h_half = camera_get_view_height(cam) * 0.5
view_h_half = camera_get_view_height(cam) * 0.75
//Where the camera is going to go:
xTo = xstart;
yTo = ystart;
"OFocus" is an event with no code assigned to it. I make the camera focus on it when I don't want it to follow the player; like in the small 320x180 room. and "camera_get_view_height" is multiplied by 0.75 because I thought it would be better to show more of the top of the screne than the bottom.
And this is for the step event:
/// u/description update camera
//Update destination:
//Make sure instance of what the camera is told to follow exists.
if (instance_exists(follow))
`//Follows the object's x and y positions:` `xTo = follow.x;` `yTo = follow.y;` 
//Update object position:
x += (xTo - x) /25;
y += (yTo - y) /25;
//Update camera view:
Think that's it really. While i've certainly played my fair share of 2D platform games, i've never made one before. I don't think this is really a "help" post as it isn't really a tech issue; i'm more looking for feedback and advice for the camera and window size when it comes to make a 2D platform game. Feedback would be appricated and I will try to answer any questions you might have. Thank you for your time.
submitted by ShortyStrawz to gamemaker [link] [comments]

2021.10.17 19:56 leangains23 Xavi explaining tactics
Good video on Xavi explaining similar tactics that Pep uses. It is obviously very similar to the way we play. He even mentions City in about the 8:50 mark.
submitted by leangains23 to MCFC [link] [comments]

2021.10.17 19:56 RichardPlaysPogo Jag letar efter en gammal barndomslåt

Låttexten går så här: "vi vill ha mat, riktig mat! Annars blir det inga fler lektioner."
Jag har ingen aning om hur stort genomslag låten gjorde men jag kan inte hitta den på Youtube eller Google så jag är tacksam om någon vet
submitted by RichardPlaysPogo to sweden [link] [comments]

2021.10.17 19:56 Gentleman_Jedi Why the f**k does Liara have eyebrows?!

After 13 years I just realized this.
submitted by Gentleman_Jedi to masseffect [link] [comments]

2021.10.17 19:56 gustavossj Any ideas behind the rise of Gitcoin?

It almost reach $16 per coin. Shortly after, it plummeted by a lot.
One thing that I have not yet looked at is the quests for Gitcoin. As in completing some of the bounties on their website. They seem interesting, but I have not really got the chance to do them.
I have not looked far into Gitcoin and its development, but it seems like a good project overall. It seems interesting when looking at what this project is about. I'm not really looking at an answer for why the coin price went up, but the development behind this coin. It is good to git this coin I guess.
submitted by gustavossj to CryptoCurrency [link] [comments]

2021.10.17 19:56 blondamemes [INSTACART/GRUBHUB/DOORDASH] FOR 80% DISCOUNT. ONLY PAY AFTER GETTING YOUR FOOD. !( PayPal / Cashapp )!

Server invite:
submitted by blondamemes to market [link] [comments]

2021.10.17 19:56 Black_Swamp Where can I get a genuine black braided Apple Watch band?

I just ordered my first Apple Watch. I got the gold SS 7 but I’d really like to pair it with the black braided loop band. I don’t think Apple is going to restock them so does anyone know where I can get an authentic one? Or one that looks very similar and has a good build quality? I don’t really like the navy one or the other colours that they’re selling right now.
submitted by Black_Swamp to AppleWatch [link] [comments]

2021.10.17 19:56 Shogun-Ford N.B. government tells staff to stop making Indigenous land acknowledgments

N.B. government tells staff to stop making Indigenous land acknowledgments submitted by Shogun-Ford to CanadaPolitics [link] [comments]

2021.10.17 19:56 JaxDown The spirit of Starcitizen 3.15 PTU right now.

The spirit of Starcitizen 3.15 PTU right now. submitted by JaxDown to starcitizen [link] [comments]

2021.10.17 19:56 TheMillionthSam Animated version of Illustrator’s blend tool?

Just wanted to see if anyone knows a way to achieve the blend effect from AI in AE so that it could be animated?
Here’s an example of what I’m trying to animate.
I created it in Illustrator but is there a way to mimic it in After Effects so that I could shift the blended layers around? For example making it look like it’s extruding further.
submitted by TheMillionthSam to AfterEffects [link] [comments]